A downloadable incursion

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Wanderers break fast upon weathered stone.
Wreathed in gossamer, she judges atop her throne.
As you seek the ashen gate,
ensure your past does not dissipate.
Take care within this temple time-lost,
and beware each threshold crossed.
Peer back, search your memory.
Grasp at dreams in clouded revery.
Escape untouched this final egress,
to voyage on with wondrous excess.


Nemorensis' Gate is an incursion for Trophy Dark, written for the Trophy Trifolds Jam (session 2). It follows a group of treasure hunters on a failed journey to the underworld. Inspired by the myth of Diana and Actaeon, with a focus on Diana/Artemis's triple divinity.

You'll venture through moonlit forests, to a forgotten temple, and delve your memories along the way.  A mythological fever dream of death.

Theme: Gate

It contains:

  • The incursion itself,  with moments & conditions per ring.
  • Questions to ask the players at the start of the game, and during each ring.
  • 6 new backgrounds, occupations, drives, and rituals. (24 total)
  • Advice on how to run the incursion.
  • Tips on how to emphasize the symbolism in the text.
  • A suggested soundtrack of dark ambient albums.

Content Warning: body horror, psychological horror, death, drug use, confined/narrow spaces.

Purchase

Buy Now$3.00 USD or more

In order to download this incursion you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

Nemorensis' Gate v1.0.pdf 468 kB

Comments

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From the Trophy Trifolds jam roundups:

Souls of the freshly-dead seek passage to the underworld, but it comes at an agonising price, and the journey is far from clear.

3 things I liked:

  1. "Fog thick as aged gruel rolls over the narrowing path"
  2. "Ripples reflect out-of-season constellations."
  3. "An old friend appears, speaking in metaphors. It feels normal."

(also the specific Conditions for each Ring, the soundtrack, and the GM advice.)